Development Usability Lead & Usability Team Member
USC Advanced Games Project
February 2017 - May 2018
Catastropieces is a 3D puzzle game about building Rube-Goldberg like machines out of the everyday objects found in a room. Players are tasked to consider the uses and affordances of all objects in the room in order to create absurd, inventive, and awe-inspiring machines.
My role on the team was a Usability Team Member, where I...
Organized and conducted biweekly sessions of playtesting
Analyzed playtests and communicated design problems to team of 18
Researched relevant game mechanics and methods, and created detailed research documents for the team