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Eva Wierzbicki
Game & Level Designer
Catastropieces
Development Usability Lead & Usability Team Member
USC Advanced Games Project
February 2017 - May 2018
Catastropieces is a 3D puzzle game about building Rube-Goldberg like machines out of the everyday objects found in a room. Players are tasked to consider the uses and affordances of all objects in the room in order to create absurd, inventive, and awe-inspiring machines.
My role on the team was a Usability Team Member, where I...
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Organized and conducted biweekly sessions of playtesting
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Analyzed playtests and communicated design problems to team of 18
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Researched relevant game mechanics and methods, and created detailed research documents for the team
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