USC Advanced Game Project
Second Nature is a co-op only platformer where every aspect and interaction is designed for two players. Players take up arms as Terus and Zeph, two orphaned guardians, as they conquer a blight-infested landscape, overcoming obstacles as a team, and mastering asymmetric co-op mechanics to restore vitality to their home of Lura.
My role on the team was one of two QA testers. We examined and tested the game to seek out bugs and design problems for 3 hours every week. We then communicated our QA results to the design and engineering teams through standardized documentation.